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SECTION 2:learning from existing products

before launching into this topic it us useful to know you should have prior knowledge of:

  • Methods for exploring and critiquing existing products

  • how to analyse existing products and what to look for

  • how fashion, trends and styles influence products

  • how marketing and branding can influence people

  • how wider issues may be considered when exploring existing products

2.1 why is it important to analyse & evaluate products as part of the design & manufacturing process?

economy development = new & innovative products

(that should meet the needs & wants of the stakeholders)

analysing an existing product means to examine and investigate it

evaluating an existing product means to assess its value and suitability

E.g. analyse a product to find out what material it is made from, but then evaluate it to explore how suitable it is.

Areas to explore:

how easy is the product to use (usability)? - a consideration of ergonomics

how well does it perform/ do its required job?

how suitable are the materials/ components? - a consideration of their properties/ Have standardised components been used?

how suitable is the method of construction?

the impact of the product

is it value for money?

how many are being manufactured?

this section explores

how and why we explore the things around us when approaching a solution for a problem.

 

existing products

technological developments

past & present developments

product lifecycles

Construction considerations

materials used

quantity required

product function

product longevity

product cost/s

production time

tools and equipment

level of manufacture

 

bespoke

one off

batch

mass

continuous

J-I-T

(Lean manufacturing)

Product lifecycle:

introduction

growth

maturity

decline

Planned obsolescence:

designing something to have a limited life

target market require changes

new technological developments

staying ahead of competitors

throwaway society:

disposing of products before their need to be repalced

end of product lifecycle

reasons for

product

development

planned obsolescence

product problems

meeting the needs of stakeholders

the best way to explore this is to complete a product disassembly.

considering what level can you operate at?(how many can you make at once?)

Think about:

  • the type of product

  • demand for the product

  • funds available

  • your premises

  • your equipment

  • your skills

Dyson-DC14-Body-Power-Diagram.jpg

how well

does the product perform &

function?

achieving functionality  - how do you do it?

testing against criteria 

user feedback/ observation

destructive testing

non-destructive testing

testing for user comfort/ ease of use

ergonomics

  • height

  • weight

  • hearing

  • sight

  • personal preferences

non-destructive testing

section

PD

Prduct lifecycle

DE

We collect anthropometric data in order to design ergonomically

Anthropometricswhere do we get the data from?

who is the target market?

how are they going to use the product?

which measurements are relevant?

are you designing inclusively? or exclusively?

are you designing for adjustment?

adjustability - make sure it fits your user

 

look at the bike below - Although it does come in a variety of sizes, each one can be adjusted to suit a range of different height people

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Adjust the seat for taller/ shorter riders

adjust the handle bars for shorter/ longer reach 

inclusive design -

you include everybody'

exclusive design- 

your design is exclusive, think VIP

things to consider:

  • age

  • gender

  • weight

  • height

  • disabilities

environmental, social and economic implications

family-1827369_1280.jpg

this is 4 generations of the same family, all as important as the other. As they all move on through their lives, the world will change a huge amount. one thing won't - what they do will impact the changes it goes through, be it positively or negatively.

Including 2 designers/ engineers they will, as a family, have more impact than most - through their work they can impact and influence many others. So will you!

Environmental:

the materials you manufacture from the energy you use to manufacture the opportunity to repair or recycle

Social:

the impact your projects have on society. think bout communities impacted by the product being made or used.

social

economic

what sort of impact does the product/project have on the economy? does it help people? does it bring a community finance? does it offer fair opportunity?

moral and cultural issues

making something fit for purpose

How do we know if something has fitness for purpose? Does it do it's job? How well does it do it's job? We can find this out by analysing existing products and looking at things like:

  • functionality and usability

  • material selection

  • component selection

  • construction/ manufacturing methods

  • ergonomic/ anthropometric considerations

Moral

Are you designing something that is going to have an illegal or undesirable impact? if you you could class this as an immoral decision.

Cultural: 

Are you designing something that is going to offend a particular group of people? if you you could class this as an cultural decision.

what about the impact on a users lifestyle?

every product should have a positive impact of it's users lifestyle. if it doesn't, is there a point in it in the first place? think about the '10 things of good design'.

 

take the following product and consider the evolution of it, and how the user is positively impacted by the way it now looks and operates.

 

 

Can you think of any products that have had a negative impact on society?

Don't forget to

SWOT

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+

faster

lighter

adjustable

repairable

modifiable

available

There are wider issues to consider too:

Bigger demand on materials/ resources

increased disposal

manufactured abroad

transported

why do we follow fashion, trends, taste and style

first and foremost, its human nature for people to have the best and be seen with the best. Some people are not bothered by this, but for the most, its true. And as we live in a world where everything is so accessible, it's so easy to be one of those people. So how do we know what is 'trendy'?

Is it because it:

  • has a technical or practical function

  • It has aesthetic appeal

  • (or is it because your favourite celebrity has one)

What used to be fashionable?

moral
Design Styles

Victorian Design Style

1830's - 1890

Arts & Crafts movement

1950 - 1914

Art Nouveau

1890 - 1905

Art deco

1925 - 1935

pop art

1960's

There are plenty of other design styles and some of the dates may be slightly different. What is your favourite though?

one of the most rapidly changing industries it the fashion one, with fashions changing by season, genre or celebrity influence. this can have a huge impact on peoples buying trends but also has a huge impact on the environment - think about the product lifecycle of clothing.

another thing which is contributing to our ability to 'be seen' is to have customisable products. from pens with your name on to bespoke stitching in your luxury car, many products can be specifically styled for you.

Do you get these mixed up?

Trend forecaster:

who foercasts upcoming trends?

what era or design movement does it come from?

Classic

A product that is original. Old.
 

Retro

A product that looks old but is manufactured in a modern way and includes modern technology/ details
 

A modern product - has it been more ethically considered?

fashion, trends, taste and style

marketing and branding

marketinG
Promotion and selling products
understanding your consumer (TM)

Technology push - new technologies making new products available

Market pull - consumers have a need for a new product

branding

Naming or creating a logo for a company or a product.

If i said 'swoosh', you'd say...

(A well branded product)

which brands do you recognise? why do you recognise them? what is your feeling towards them?

'if you make a product, i will make it better, sell more and be richer.'

true?

So how do you know what is going to be popular? what people want? what new technology or process is available for manufacture? how much people are willing to spend? what the competitor has available?

market research - that's how.

AKA inbound marketing

Primary market research - 

collecting first hand research:

questionnaires

focus or user groups

surveys

field research

product trials

+ precise

+ current

+ specific to the project

- expensive

- time consuming to gather

Secondary market research -

sourced data (books/ websites, etc

agencies

statistics sources

+ prepared and cost effective

-could be out of date

-may not be specific for the project

research can help to find out about:

  • buying trends of groups

  • consumer needs

  • appropriate pricing

  • competition

  • user feedback

marketinG mix - how does a company promotes its product or brand?

4 p's

Product

The core product (product benefit)

Convenience of a car

the tangible/ physical product

the actual car

The augmented product

any aftersales support

Consider:

The quality of the product

aesthetics, performance, maintenance opportunity, durability, features, etc

Product Unique selling point (usp)

Price (can depend on)

  • demand

  • costs

  • taxes

  • competition

  • stage in product lifecycle

Pricing methods

  • Penetration pricing- set low, then increased

  • Price skimming - start high, then reduce

  • psychological pricing - £199, not £200

  • predatory pricing - undercutting others

The 4 P's

Promotion

how to gain customers.

promotions

exhibitions/ tradeshows

publicity campaigns

sales reps

targeted advertising (SMM)

AIDA - attention, interest, desire, action

An alternative to the 4p's is SAVE:

 

  • solution = not just a product > a solution instead

  • access = how do you access the product > not just which shop (place) do you buy it from?

  • value = not just about price > is it good value?

  • education = More than promotion > it's not just an advert - reviews, testing details e.g. can be shared

Place/ Placement

where the customer can purchase from

(the shop, online, tv shopping)

Consider what you (C) buy and who provides it

 

m > C

M > R  > C

M > W > C

M > W > R > C

(M = manufacturer, C = consumer, W = wholesaler, R = retailer)

imagine if each contact doubles the price. What's the cheapest way to purchase something?

Advertising

How do you tell people about your products or service?

Each have their own advantages and disadvantages, but some examples include:

TV

radio

newspaper

magazines

billboards/ posters

mail

online

social media

How would you advertise best to these different people?

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What are the rules about advertising?

See the bottom of the page to explore the different generations

Product launch - when do you do it?

smart timing - the 4 factors

offering unique features

offering relevant features

offering superior features

having it available now (ASAP)

would you launch a kids toy in January?

2.2 why is it important to understand technological developments?

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*other popular phone brands available.

although, link back to branding (above). what has made the iphone so popular?

Apple_iPhone_6s_Plus_Expanded.jpg

Take the very (very) popular iphone. this isn't just a product that appeared in millions of pockets around the globe, but a product that has been developed over time due to the significant development of all of its components, the manufacturing abilities of each part and the developments of the materials they have been manufactured from.   

 

Things that have allowed for the development of products:

  • technological advancements

  • manufacturing advancements

  • material developments

  • digital modelling and testing

  • the combination of each of the above - allowing each of them to happen.

 

Which came first, the chicken or the egg?                                                                   

Iterative design

this is a continuous design process where the success of the design is refined and perfected. The process includes many stages of modelling, testing and evaluation.

james dyson created 5127 prototypes before getting it right

as part of the process its key to consider:

is there a real point to the product?

how will it effect users and society?

Where will all the parts come from?

01_fast-fords.jpg

product evolution - the Iphone, or the ford fiesta are perfect examples of this. clearly recognisable but clearly evolved and improved, version by version. these

changes have come because of new/

emerging technologies integrated

into their design.

enter examples here...

Innovation
without it there would be no 'different' design. so what is it?
designing something that is a little bit different. It could be that it's new, brave, blue-sky, risky, etc.

emerging technologies

one of the more recognised emerging technologies it the development of additive manufacture, or 3d printing. This development has revolutionised the way designers are able to model and test their ideas in a physical form. a welcomed alternative to injection moulding at a one-off level of production.

failure happens too

on some occasions, no matter how much market research, product development and clever marketing goes on, some products just don't become popular. sometimes it can make the difference between a successful brand and a failed one.

2.3 why is it important to understand both past & present developments?

Evolution-des-wissens.jpg

Just like human kind, products have evolved over time. As discussed above, this has been down to many reasons - the needs or wants of people, material and technological developments, specific 'inventions'. or just straight forward refinement. a key thing

to remember though is that to be able to move forward, you must reflect on the past.

'historians focus on the past, designers focus on the future'

*completely untrue - you would be a fool to ignore past creations

Reasons to focus on past and present designs

past influence (design movements & designers)

form or function?

technological development

manufacturing practices

component developments

emotional connections

users needs & wants

evolution

what makes something iconic?

Why do some products never go out of fashion?

Industry and enterprise - how do companies keep ahead of the game ?

Many designers/ engineers have a strong team behind them to keep ideas fresh and up to date. Keeping ideas innovative and creative is key for them to ensure their products are the best, take for example the founder of ikea, Ingvar Kamprad, he couldn't possibly have made the brand as successful as he did without a team of experts helping him. Other examples include DysonAlessi & Nike.

Consider all of the products components and the specialists involved in researching, designing, developing a, manufacturing and the assembling them. It's not a one person job.

Lifestyle, culture and society - what impact have products had on these and how can we improve their impact with new products?

Impacting the environment

There is no simple way to put it, as a species, the human race has had a hugely impacting affect on planet earth and up to more recent times, none of it has been for the positive. There are huge numbers of companies now doing things to lessen the disasterous impact we are having, from the development of electric cars, right through to the replacement of plastic stawrs with grass straws.

This is quite a substantial document but the intro to it outlines the key things that Europe is focussing on to help out...

What were we doing wrong?

Use of raw materials

Non-renewable energy use

sticking things in landfill

Planned obsolescence

making the Wrong choice

What are we doing better?

using recycled materials

renewable energy use

DFMA focus on disassembly/ repair

recycling

making the right choice

Locally sourced

Energy efficient

Biodegradable materials

How did we get into this mess?

We live in a very disposable society - we want it, we buy it. throw away the one that's still working. who cares??? Well...

Unfortunately this has been the approach by the western world for too long and now it's starting to catch up with us. whether its phones, cars, clothes, straws or the left overs from dinner. What we throw away has a huge impact.

The things that we surround ourselves by haven't just appeared, they have come from the brilliant inventions and developments of a huge number of products and components. Some of which you can see below:

historical movements and influential people

invention of:

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www.

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3G

the stored program computer

(isolation of) Graphene

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the microchip

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Influential people

influential people

product design

design engineering

some others...

2.4 what can be learnt by examining lifecycles of products?

What do wed to consider when looking at the lifecycles of products?

  • products have limited life

  • product sales go through different stages

  • profits rise and fall

  • products need different strategies at each stage

products have limited life

  • Damage

  • update

  • fashion

Product sales go through different stages

product profits rise and fall

products require different marketing strategies throughout their lifecycle

Introduction - new products being released into the market

Key things to consider at this stage:

  • target market

  • wider stakeholders

  • market penetration

  • financial investment

  • pricing strategy

Price skimming

Start high  - move lower

Penetration pricing

Start low to attract new customers - increase 

Growth - product popularity is increasing and sales are growing

Key things to consider at this stage:

 

  • Introduction was a success

  • products are being purchased

  • Continued advertising and marketing required to gain new customers

  • Product development considerations for the next model

Maturity - product interest and sales has matured.

Key things to consider at this stage:

  • sales level out and profit margins decline

  • is the market saturated?

  • do your competitors have a better product?

  • other markets could be explored (international)

Decline - sales are reducing

Things to consider at this stage:

Did the company predict when this would happen (forecasting)

Is there a new product ready to launch in the market?

IGMD.PNG

creating demand and maintaining popularity

No

1

So you want to be number 1? Like Apple, or Nike? Well how do you do it? Essentially by extending sales and generating interest. But how?

  • increasing the uses of the product/ multiple functions

  • reducing the price

  • Creating a USP (unique selling point)

  • introducing promotional offers

  • new advertising campaigns

  • appealing to another target market (new branding)

  • keeping technology up to date (updatable)

  • attracting new markets

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Consider the example in the textbook and the discussion had in class - the fiat 500 was reinvented after its previous sales declined decades ago. The relaunch with what a current consumer wanted brought back its popularity.

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Also discussed in lesson was the example of nylon - a material which has a deep history of development and reinvention. May product have benefited from this.

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The year is 2022 ... how do you tell people about what you have?

Newspapers

Town cryers

billboards

tv

radio

Traditional marketing methods

some of these methods are still widely used and are successful ways of reaching particular target markets. Key things to consider though are:

  • who are you targeting?

  • when do you need to target them?

  • do you need to show or tell people about something?

A much more current method of marketing is through the use of social media. There are a huge number of platforms that can share and reach instantly, for free.

  • Facebook
  • Twitter
  • YouTube
  • Pinterest
  • Tumblr Social Icon
  • Instagram

Social media can be used in many ways, from sharing content, gathering and analysing interest/ interaction and reviewing products.

Passive use - Consumers sharing reviews and recommendations

Active use - companies actively using SMM to interact with consumers

Social media marketing

  • instant connectivity

  • sponsored influencers (opinion leaders)

  • celebrity use (opinion leaders)

  • widely used

  • cross platform availability

 

think about bloggers, vloggers & celebrities and the numbers of followers they have

COBRA - consumer's online brand related activities

analysis of the use of online sharing - seeing what's popular, when and who with.

ewom - electronic word of mouth

  • recommendations

  • positive & negative reviews

  • honest

  • quick - star ratings

caution of fake reviews

  • people like to share

  • people go to the internet for advise

  • people trust other people

SEO - search engine optimisation

this is about making your site 'findable'. paid advertisement or a popular search result will help with this. 

this is why some companies used to call their companies 'AA' something - they would be first in the phone book (ask your carers if you don't know what a phone book is) 

With all of the above being considered, the fundamental thing marketing comes down to is who are you aiming your product and how are you going to get their attention. people buy things for different reasons and in different ways. Examples...

incremental design

baby boomer

Gen

X

Gen

Y

Gen

Z

Gen

Alpha

blue-sky thinking

1940 - 1959

1960 - 1979

1980 - 1994

1995 - 2009

2010 - 2024

Digital marketing... watch out for those cookies

if you don't know, everything you do on the internet is traceable. the websites you look at, the things you share, like and download, the people you message, it's all traceable.

Some companies have a focus on using this info for seeing who likes what, shares what and buys what. This info can be used to help companies get ahead... here's 4 ways how:

Digital branding

It's all about connecting with the consumer, through the most immersive way possible. 

Customer experience design

using customer data to enhance brand experiences for the customer

Demand generator

This is all about creating online traffic and generating sales from online marketing (websites, SMM, SEO etc)

Product innovator

Identifying, developing and launching new digital products

Time to test your knowledge. Click on the link below and enter the room ncbdttwo

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test your section 2 key terms understanding here

log into memrise and then click below

Design   Technology @ NCB

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